Layering is a crucial part of the sound design process. Whether the intention is to add character or to add weight, it’s an iterative task that requires many repeated processes….
Even until now, the Whoosh model has offered us the ability to inject motion into several highly customisable sound sources. But, as of version 2019.2, this model also allows us…
Creating a non-linear sound system can be tricky due to all the moving parts. We want to design something that sounds great regardless of how it is being interacted with….
GU-on has received a fresh new redesign. There are still some quirks to iron out, but everything should be functional. More content coming soon.