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October2019

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GameSynth Adventure UI – Part3: Sliders

Part 1 & Part 2 investigated creating and implementing one-shot sounds. The end of this adventure UI series covers crafting some continuous sounds which are used to accompany sliders and…

creating user interface sound design with gamesynth blog banner

GameSynth Adventure UI – Part2: Interactive Puzzle

In Part 1 of this series we looked at simple one-shot button sounds. In this part, we are going to look at designing for a more dynamic interface which will…

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